Friday, May 16, 2014

How 3D graphics work...

How 3D graphics work...:

How does an object in coordinate space become pixels on a screen?


It goes through a series of transforms aka’d as the “rendering pipeline” that are illustrated perfectly in this demo.

You can see each transform starting with coordinate space and ending in pixel coordinates. Toggle the view frustum to see both coordinate and screenspace at the same time.




from Tumblr http://ift.tt/1n1Iae8